Dayz Build 1.29.163047, Scripts Rev. 123548
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KitBase Class Reference

Private Member Functions

override bool CanReceiveAttachment (EntityAI attachment, int slotId)
override bool CanReceiveAttachment (EntityAI attachment, int slotId)
override bool CanReceiveAttachment (EntityAI attachment, int slotId)
override bool CanReceiveAttachment (EntityAI attachment, int slotId)
override void DisassembleKit (ItemBase item)
override void DisassembleKit (ItemBase item)
override void DisassembleKit (ItemBase item)
override void DisassembleKit (ItemBase item)
override bool DoPlacingHeightCheck ()
override bool DoPlacingHeightCheck ()
override bool DoPlacingHeightCheck ()
override bool DoPlacingHeightCheck ()
override string GetDeploySoundset ()
override string GetPlaceSoundset ()
override float HeightCheckOverride ()
override float HeightCheckOverride ()
override float HeightCheckOverride ()
override float HeightCheckOverride ()
override void OnDebugSpawn ()
override void OnDebugSpawn ()
override void OnDebugSpawn ()
override void OnDebugSpawn ()
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
override bool PlacementCanBeRotated ()

Detailed Description

Definition at line 1 of file fencekit.c.

Member Function Documentation

◆ CanReceiveAttachment() [1/4]

override bool CanReceiveAttachment ( EntityAI attachment,
int slotId )
inlineprivate

Definition at line 3 of file fencekit.c.

◆ CanReceiveAttachment() [2/4]

override bool CanReceiveAttachment ( EntityAI attachment,
int slotId )
inlineprivate

Definition at line 3 of file shelterkit.c.

◆ CanReceiveAttachment() [3/4]

override bool CanReceiveAttachment ( EntityAI attachment,
int slotId )
inlineprivate

Definition at line 18 of file totemkit.c.

◆ CanReceiveAttachment() [4/4]

override bool CanReceiveAttachment ( EntityAI attachment,
int slotId )
inlineprivate

Definition at line 3 of file watchtowerkit.c.

References ItemBase::CanReceiveAttachment().

◆ DisassembleKit() [1/4]

override void DisassembleKit ( ItemBase item)
inlineprivate

◆ DisassembleKit() [2/4]

override void DisassembleKit ( ItemBase item)
inlineprivate

◆ DisassembleKit() [3/4]

override void DisassembleKit ( ItemBase item)
inlineprivate

◆ DisassembleKit() [4/4]

override void DisassembleKit ( ItemBase item)
inlineprivate

◆ DoPlacingHeightCheck() [1/4]

override bool DoPlacingHeightCheck ( )
inlineprivate

Definition at line 36 of file fencekit.c.

◆ DoPlacingHeightCheck() [2/4]

override bool DoPlacingHeightCheck ( )
inlineprivate

Definition at line 34 of file shelterkit.c.

◆ DoPlacingHeightCheck() [3/4]

override bool DoPlacingHeightCheck ( )
inlineprivate

Definition at line 8 of file totemkit.c.

◆ DoPlacingHeightCheck() [4/4]

override bool DoPlacingHeightCheck ( )
inlineprivate

Definition at line 32 of file watchtowerkit.c.

◆ GetDeploySoundset()

override string GetDeploySoundset ( )
inlineprivate

Definition at line 49 of file shelterkit.c.

◆ GetPlaceSoundset()

override string GetPlaceSoundset ( )
inlineprivate

Definition at line 44 of file shelterkit.c.

◆ HeightCheckOverride() [1/4]

override float HeightCheckOverride ( )
inlineprivate

Definition at line 41 of file fencekit.c.

◆ HeightCheckOverride() [2/4]

override float HeightCheckOverride ( )
inlineprivate

Definition at line 39 of file shelterkit.c.

◆ HeightCheckOverride() [3/4]

override float HeightCheckOverride ( )
inlineprivate

Definition at line 13 of file totemkit.c.

◆ HeightCheckOverride() [4/4]

override float HeightCheckOverride ( )
inlineprivate

Definition at line 37 of file watchtowerkit.c.

◆ OnDebugSpawn() [1/4]

override void OnDebugSpawn ( )
inlineprivate

Definition at line 59 of file fencekit.c.

References GetPosition().

◆ OnDebugSpawn() [2/4]

override void OnDebugSpawn ( )
inlineprivate

Definition at line 67 of file shelterkit.c.

References GetPosition().

◆ OnDebugSpawn() [3/4]

override void OnDebugSpawn ( )
inlineprivate

Definition at line 66 of file totemkit.c.

References GetPosition().

◆ OnDebugSpawn() [4/4]

override void OnDebugSpawn ( )
inlineprivate

Definition at line 55 of file watchtowerkit.c.

References GetPosition().

◆ OnPlacementComplete() [1/4]

override void OnPlacementComplete ( Man player,
vector position = "0 0 0",
vector orientation = "0 0 0" )
inlineprivate

Definition at line 19 of file fencekit.c.

References ECE_PLACE_ON_SURFACE, g_Game, and GetPosition().

◆ OnPlacementComplete() [2/4]

override void OnPlacementComplete ( Man player,
vector position = "0 0 0",
vector orientation = "0 0 0" )
inlineprivate

Definition at line 18 of file shelterkit.c.

References ECE_PLACE_ON_SURFACE, g_Game, and GetPosition().

◆ OnPlacementComplete() [3/4]

override void OnPlacementComplete ( Man player,
vector position = "0 0 0",
vector orientation = "0 0 0" )
inlineprivate

Definition at line 34 of file totemkit.c.

References ECE_PLACE_ON_SURFACE, g_Game, and GetPosition().

◆ OnPlacementComplete() [4/4]

override void OnPlacementComplete ( Man player,
vector position = "0 0 0",
vector orientation = "0 0 0" )
inlineprivate

Definition at line 16 of file watchtowerkit.c.

References ECE_PLACE_ON_SURFACE, g_Game, and GetPosition().

◆ PlacementCanBeRotated()

override bool PlacementCanBeRotated ( )
inlineprivate

Definition at line 3 of file totemkit.c.


The documentation for this class was generated from the following files:
  • F:/Games/Dayz/scripts/4_world/entities/itembase/fencekit.c
  • F:/Games/Dayz/scripts/4_world/entities/itembase/shelterkit.c
  • F:/Games/Dayz/scripts/4_world/entities/itembase/totemkit.c
  • F:/Games/Dayz/scripts/4_world/entities/itembase/watchtowerkit.c