Dayz Build 1.29.163047, Scripts Rev. 123548
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HumanCommandClimb Class Reference

command itself More...

Private Member Functions

void HumanCommandClimb ()
void ~HumanCommandClimb ()
proto native vector GetClimbOverStandPointWS ()
 returns world space position of landspot after climbing over
proto native vector GetGrabPointWS ()
 returns world space position of climbing grab point
proto native int GetState ()
 returns the state of climb (enum value of ClimbStates);

Static Private Member Functions

proto static native bool DebugDrawClimb (Human pHuman, int pLevel)
 debug draws climb heauristics int pLevel = 1 result, 2 - capsules (3 - all)
proto static native bool DoClimbTest (Human pHuman, SHumanCommandClimbResult pResult, int pDebugDrawLevel)
 debug draws climb heauristics pDebugDrawLevel viz DebugDrawClimb use for performing arbitrary climb tests
proto static native bool DoPerformClimbTest (Human pHuman, SHumanCommandClimbResult pResult, int pDebugDrawLevel)
 debug draws climb heauristics pDebugDrawLevel viz DebugDrawClimb use this test before performing the climb command instead of DoClimbTest

Detailed Description

command itself

Definition at line 772 of file human.c.

Constructor & Destructor Documentation

◆ HumanCommandClimb()

void HumanCommandClimb ( )
inlineprivate

Definition at line 774 of file human.c.

◆ ~HumanCommandClimb()

void ~HumanCommandClimb ( )
inlineprivate

Definition at line 775 of file human.c.

Member Function Documentation

◆ DebugDrawClimb()

proto static native bool DebugDrawClimb ( Human pHuman,
int pLevel )
staticprivate

debug draws climb heauristics int pLevel = 1 result, 2 - capsules (3 - all)

◆ DoClimbTest()

proto static native bool DoClimbTest ( Human pHuman,
SHumanCommandClimbResult pResult,
int pDebugDrawLevel )
staticprivate

debug draws climb heauristics pDebugDrawLevel viz DebugDrawClimb use for performing arbitrary climb tests

Referenced by DayZPlayer::CommandHandler().

◆ DoPerformClimbTest()

proto static native bool DoPerformClimbTest ( Human pHuman,
SHumanCommandClimbResult pResult,
int pDebugDrawLevel )
staticprivate

debug draws climb heauristics pDebugDrawLevel viz DebugDrawClimb use this test before performing the climb command instead of DoClimbTest

Referenced by DayZPlayerImplementJumpClimb::JumpOrClimb().

◆ GetClimbOverStandPointWS()

proto native vector GetClimbOverStandPointWS ( )
private

returns world space position of landspot after climbing over

◆ GetGrabPointWS()

proto native vector GetGrabPointWS ( )
private

returns world space position of climbing grab point

◆ GetState()

proto native int GetState ( )
private

returns the state of climb (enum value of ClimbStates);


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/3_game/human.c