Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Hit_MeatBones Class Reference
Inheritance diagram for Hit_MeatBones:
EffBulletImpactBase Hit_MeatBones_MeleeFist Hit_MeatBones_MeleePipeWrench Hit_MeatBones_MeleeShovel Hit_MeatBones_MeleeWrench

Private Member Functions

void Hit_MeatBones ()
void BloodSplatGround (vector start_pos, vector speed_vector, float decay_coef)
void BloodSplatWall ()
override float CalculateStoppingForce (float in_speedf, float out_speedf, string ammoType, float weight)
override void Event_OnStarted ()
override void OnEnterCalculations (Particle p)
override void OnExitCalculations (Particle p, float outSpeedf)

Private Attributes

float m_ScalingByDistance

Detailed Description

Definition at line 1 of file hit_meatbones.c.

Constructor & Destructor Documentation

◆ Hit_MeatBones()

Member Function Documentation

◆ BloodSplatGround()

◆ BloodSplatWall()

void BloodSplatWall ( )
inlineprivate

Definition at line 103 of file hit_meatbones.c.

Referenced by BloodSplatGround().

◆ CalculateStoppingForce()

override float CalculateStoppingForce ( float in_speedf,
float out_speedf,
string ammoType,
float weight )
inlineprivate

◆ Event_OnStarted()

◆ OnEnterCalculations()

◆ OnExitCalculations()

override void OnExitCalculations ( Particle p,
float outSpeedf )
inlineprivate

Field Documentation

◆ m_ScalingByDistance

float m_ScalingByDistance
private

Definition at line 3 of file hit_meatbones.c.

Referenced by Hit_MeatBones(), and OnEnterCalculations().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/3_game/effects/effectparticle/bulletimpactbase/hit_meatbones.c