Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
FuelStation Class Reference

Private Member Functions

override void EEKilled (Object killer)
override int GetLiquidSourceType ()
bool HasFuelToGive ()
 Returns true if this stand is functional.
override void OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)

Detailed Description

Definition at line 1 of file land_fuelstation_feed.c.

Member Function Documentation

◆ EEKilled()

override void EEKilled ( Object killer)
inlineprivate

Definition at line 3 of file land_fuelstation_feed.c.

References Explode().

◆ GetLiquidSourceType()

override int GetLiquidSourceType ( )
inlineprivate

Definition at line 36 of file land_fuelstation_feed.c.

References HasFuelToGive(), and LIQUID_NONE.

◆ HasFuelToGive()

bool HasFuelToGive ( )
inlineprivate

Returns true if this stand is functional.

Definition at line 31 of file land_fuelstation_feed.c.

Referenced by GetLiquidSourceType().

◆ OnExplosionEffects()

override void OnExplosionEffects ( Object source,
Object directHit,
int componentIndex,
string surface,
vector pos,
vector surfNormal,
float energyFactor,
float explosionFactor,
bool isWater,
string ammoType )
inlineprivate

The documentation for this class was generated from the following file: