Dayz Build 1.29.163047, Scripts Rev. 123548
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FirearmActionUnjam Class Reference
Inheritance diagram for FirearmActionUnjam:
FirearmActionBase

Private Member Functions

void FirearmActionUnjam ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override GetInputType ()
override bool HasProgress ()
override bool HasTarget ()
override void Start (ActionData action_data)

Detailed Description

Definition at line 1 of file firearmactionunjam.c.

Constructor & Destructor Documentation

◆ FirearmActionUnjam()

void FirearmActionUnjam ( )
inlineprivate

Definition at line 3 of file firearmactionunjam.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 29 of file firearmactionunjam.c.

References ActionTarget.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 12 of file firearmactionunjam.c.

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 23 of file firearmactionunjam.c.

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Definition at line 7 of file firearmactionunjam.c.

◆ Start()

override void Start ( ActionData action_data)
inlineprivate

Definition at line 38 of file firearmactionunjam.c.

References ActionData.


The documentation for this class was generated from the following file: