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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| void | FirearmActionDetachMagazine () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override bool | CanBePerformedFromQuickbar () |
| override ActionData | CreateActionData () |
| override void | CreateConditionComponents () |
| override | GetInputType () |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| override bool | InventoryReservation (ActionData action_data) |
| override void | OnEndServer (ActionData action_data) |
| override void | OnStageStart (SequentialActionData action_data) |
| override void | OnStartServer (ActionData action_data) |
| override void | OnUpdate (ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
Definition at line 147 of file firearmactiondetachmagazine.c.
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Definition at line 149 of file firearmactiondetachmagazine.c.
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Definition at line 266 of file firearmactiondetachmagazine.c.
References ActionTarget.
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Definition at line 276 of file firearmactiondetachmagazine.c.
References ActionData.
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Definition at line 261 of file firearmactiondetachmagazine.c.
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Definition at line 153 of file firearmactiondetachmagazine.c.
References ActionData.
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Definition at line 255 of file firearmactiondetachmagazine.c.
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Definition at line 250 of file firearmactiondetachmagazine.c.
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Definition at line 238 of file firearmactiondetachmagazine.c.
References ActionData, AdvDetachMagActionReciveData::m_ilMagazine, and AdvDetachMagActionReciveData::m_ilWeapon.
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Definition at line 160 of file firearmactiondetachmagazine.c.
References ActionData.
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Definition at line 364 of file firearmactiondetachmagazine.c.
References ActionData, and g_Game.
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Definition at line 281 of file firearmactiondetachmagazine.c.
References End(), g_Game, and SequentialActionData::m_Stage.
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Definition at line 356 of file firearmactiondetachmagazine.c.
References ActionData, and g_Game.
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Definition at line 329 of file firearmactiondetachmagazine.c.
References ActionData, SequentialActionData::m_Stage, and SetStage().
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Definition at line 213 of file firearmactiondetachmagazine.c.
References AdvDetachMagActionReciveData::m_ilMagazine, AdvDetachMagActionReciveData::m_ilWeapon, and InventoryLocation::ReadFromContext().
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Definition at line 202 of file firearmactiondetachmagazine.c.
References ActionData.