Dayz Build 1.29.163047, Scripts Rev. 123548
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ChainedDropAndRestrainLambda Class Reference
Inheritance diagram for ChainedDropAndRestrainLambda:
DestroyItemInCorpsesHandsAndCreateNewOnGndLambda

Private Member Functions

void ChainedDropAndRestrainLambda (EntityAI old_item, string new_item_type, PlayerBase player, bool destroy=false, PlayerBase src_player=null)
override void CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item)
override void OnSuccess (EntityAI new_item)
Private Member Functions inherited from DestroyItemInCorpsesHandsAndCreateNewOnGndLambda
override void RemoveOldItemFromLocation ()

Private Attributes

ExplosivesBase m_PairedExplosive
PlayerBase m_SourcePlayer

Detailed Description

Definition at line 159 of file actionrestraintarget.c.

Constructor & Destructor Documentation

◆ ChainedDropAndRestrainLambda()

void ChainedDropAndRestrainLambda ( EntityAI old_item,
string new_item_type,
PlayerBase player,
bool destroy = false,
PlayerBase src_player = null )
inlineprivate

Definition at line 164 of file actionrestraintarget.c.

References m_SourcePlayer.

Member Function Documentation

◆ CopyOldPropertiesToNew()

override void CopyOldPropertiesToNew ( notnull EntityAI old_item,
EntityAI new_item )
inlineprivate

◆ OnSuccess()

override void OnSuccess ( EntityAI new_item)
inlineprivate

Field Documentation

◆ m_PairedExplosive

ExplosivesBase m_PairedExplosive
private

Definition at line 162 of file actionrestraintarget.c.

Referenced by CopyOldPropertiesToNew(), and OnSuccess().

◆ m_SourcePlayer

PlayerBase m_SourcePlayer
private

Definition at line 161 of file actionrestraintarget.c.

Referenced by ChainedDropAndRestrainLambda(), and OnSuccess().


The documentation for this class was generated from the following file: