Dayz Build 1.29.163047, Scripts Rev. 123548
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CAContinuousQuantityExtinguish Class Reference
Inheritance diagram for CAContinuousQuantityExtinguish:
CAContinuousQuantityRepeat

Private Member Functions

void CAContinuousQuantityExtinguish (float quantity_used_per_second, float time_to_repeat, float wetness_gain_multiplier)
override void CalcAndSetQuantity (ActionData action_data)
void MultiplyQuantityUsed (float coef)
Private Member Functions inherited from CAContinuousQuantityRepeat
void CAContinuousQuantityRepeat (float quantity_used_per_second, float time_to_repeat)
void CalcAndSetQuantity (ActionData action_data)
override int Cancel (ActionData action_data)
override int Execute (ActionData action_data)
override float GetProgress ()
override void Setup (ActionData action_data)

Private Attributes

float m_WetnessGainMultiplier = 1.0
Private Attributes inherited from CAContinuousQuantityRepeat
float m_AdjustedQuantityUsedPerSecond
float m_DefaultTimeToRepeat
float m_ItemMaxQuantity
float m_ItemQuantity
float m_QuantityUsedPerSecond
float m_SpentQuantity
ref Param1< floatm_SpentUnits
float m_TimeElpased

Detailed Description

Definition at line 1 of file cacontinuousquantityextinguish.c.

Constructor & Destructor Documentation

◆ CAContinuousQuantityExtinguish()

void CAContinuousQuantityExtinguish ( float quantity_used_per_second,
float time_to_repeat,
float wetness_gain_multiplier )
inlineprivate

Member Function Documentation

◆ CalcAndSetQuantity()

◆ MultiplyQuantityUsed()

Field Documentation

◆ m_WetnessGainMultiplier

float m_WetnessGainMultiplier = 1.0
private

The documentation for this class was generated from the following file: