Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
BrokenArmsMdfr Class Reference
Inheritance diagram for BrokenArmsMdfr:
ModifierBase

Private Member Functions

override bool ActivateCondition (PlayerBase player)
override bool DeactivateCondition (PlayerBase player)
override void Init ()
override void OnActivate (PlayerBase player)
override void OnDeactivate (PlayerBase player)

Private Attributes

const float HEALTHY_ARM = 80

Detailed Description

Definition at line 1 of file brokenarms.c.

Member Function Documentation

◆ ActivateCondition()

override bool ActivateCondition ( PlayerBase player)
inlineprivate

Definition at line 13 of file brokenarms.c.

◆ DeactivateCondition()

override bool DeactivateCondition ( PlayerBase player)
inlineprivate

Definition at line 32 of file brokenarms.c.

References HEALTHY_ARM.

◆ Init()

override void Init ( )
inlineprivate

◆ OnActivate()

override void OnActivate ( PlayerBase player)
inlineprivate

Definition at line 22 of file brokenarms.c.

◆ OnDeactivate()

override void OnDeactivate ( PlayerBase player)
inlineprivate

Definition at line 27 of file brokenarms.c.

Field Documentation

◆ HEALTHY_ARM

const float HEALTHY_ARM = 80
private

Definition at line 3 of file brokenarms.c.

Referenced by DeactivateCondition().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/playermodifiers/modifiers/conditions/brokenarms.c