Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionWorldLiquidActionSwitch Class Reference

DEPRECATED. More...

Inheritance diagram for ActionWorldLiquidActionSwitch:
ActionSingleUseBase

Private Member Functions

void ActionWorldLiquidActionSwitch ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool IsInstant ()
override bool IsLocal ()
override bool RemoveForceTargetAfterUse ()
override void Start (ActionData action_data)

Private Attributes

bool m_switch_to

Detailed Description

DEPRECATED.

Definition at line 3 of file actionworldliquidactionswitch.c.

Constructor & Destructor Documentation

◆ ActionWorldLiquidActionSwitch()

void ActionWorldLiquidActionSwitch ( )
inlineprivate

Definition at line 6 of file actionworldliquidactionswitch.c.

References ActionBase::m_StanceMask.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 25 of file actionworldliquidactionswitch.c.

References ActionTarget, g_Game, and m_switch_to.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

Definition at line 78 of file actionworldliquidactionswitch.c.

◆ IsLocal()

override bool IsLocal ( )
inlineprivate

Definition at line 73 of file actionworldliquidactionswitch.c.

◆ RemoveForceTargetAfterUse()

override bool RemoveForceTargetAfterUse ( )
inlineprivate

Definition at line 83 of file actionworldliquidactionswitch.c.

◆ Start()

override void Start ( ActionData action_data)
inlineprivate

Definition at line 63 of file actionworldliquidactionswitch.c.

References ActionData.

Field Documentation

◆ m_switch_to

bool m_switch_to
private

Definition at line 5 of file actionworldliquidactionswitch.c.

Referenced by ActionCondition().


The documentation for this class was generated from the following file: