Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionTakeMaterialToHandsSwitch Class Reference

DEPRECATED. More...

Inheritance diagram for ActionTakeMaterialToHandsSwitch:
ActionSingleUseBase

Private Member Functions

void ActionTakeMaterialToHandsSwitch ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override GetInputType ()
override bool IsInstant ()
override bool RemoveForceTargetAfterUse ()
override void Start (ActionData action_data)
override bool UseAcknowledgment ()

Detailed Description

DEPRECATED.

Definition at line 2 of file actiontakematerialtohandsswitch.c.

Constructor & Destructor Documentation

◆ ActionTakeMaterialToHandsSwitch()

void ActionTakeMaterialToHandsSwitch ( )
inlineprivate

Definition at line 4 of file actiontakematerialtohandsswitch.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 30 of file actiontakematerialtohandsswitch.c.

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

Definition at line 15 of file actiontakematerialtohandsswitch.c.

◆ RemoveForceTargetAfterUse()

override bool RemoveForceTargetAfterUse ( )
inlineprivate

Definition at line 20 of file actiontakematerialtohandsswitch.c.

◆ Start()

override void Start ( ActionData action_data)
inlineprivate

◆ UseAcknowledgment()

override bool UseAcknowledgment ( )
inlineprivate

Definition at line 25 of file actiontakematerialtohandsswitch.c.


The documentation for this class was generated from the following file: