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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| void | ActionTakeItem () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override bool | CanBeUsedOnBack () |
| override void | CreateConditionComponents () |
| override bool | HasProneException () |
| override bool | InventoryReservation (ActionData action_data) |
| override void | OnExecute (ActionData action_data) |
Private Attributes | |
| string | m_ItemName = "" |
Definition at line 6 of file actiontakeitem.c.
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inlineprivate |
Definition at line 10 of file actiontakeitem.c.
References AnimatedActionBase::m_CommandUID, AnimatedActionBase::m_CommandUIDProne, and ActionBase::m_Text.
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inlineprivate |
Definition at line 33 of file actiontakeitem.c.
References ActionTarget, ItemBase::CanDetachAttachment(), and ItemBase::IsTakeable().
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inlineprivate |
Definition at line 28 of file actiontakeitem.c.
References ActionData.
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inlineprivate |
Definition at line 55 of file actiontakeitem.c.
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inlineprivate |
Definition at line 17 of file actiontakeitem.c.
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
Definition at line 23 of file actiontakeitem.c.
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inlineprivate |
Definition at line 96 of file actiontakeitem.c.
References ActionData, and GameInventory::c_InventoryReservationTimeoutMS.
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inlineprivate |
Definition at line 125 of file actiontakeitem.c.
References ActionData, ActionBase::ClearActionJuncture(), ActionBase::ClearInventoryReservationEx(), g_Game, and InventoryLocation::GetSlot().
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private |
Definition at line 8 of file actiontakeitem.c.