Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionTakeArrowToHands Class Reference
Inheritance diagram for ActionTakeArrowToHands:
ActionInteractBase

Private Member Functions

void ActionTakeArrowToHands ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanBeUsedOnBack ()
override bool CanContinue (ActionData action_data)
override void CreateAndSetupActionCallback (ActionData action_data)
override void CreateConditionComponents ()
override Object GetDisplayInteractObject (PlayerBase player, ActionTarget target)
override GetInputType ()
override bool HasProgress ()
override bool HasProneException ()
override bool InventoryReservation (ActionData action_data)
override void OnExecute (ActionData action_data)

Detailed Description

Definition at line 1 of file actiontakearrowtohands.c.

Constructor & Destructor Documentation

◆ ActionTakeArrowToHands()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 31 of file actiontakearrowtohands.c.

References ActionTarget, and ArrowManagerBase::GetFirstArrow().

◆ CanBeUsedOnBack()

override bool CanBeUsedOnBack ( )
inlineprivate

Definition at line 164 of file actiontakearrowtohands.c.

◆ CanContinue()

override bool CanContinue ( ActionData action_data)
inlineprivate

Definition at line 66 of file actiontakearrowtohands.c.

References ActionData.

◆ CreateAndSetupActionCallback()

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetDisplayInteractObject()

override Object GetDisplayInteractObject ( PlayerBase player,
ActionTarget target )
inlineprivate

Definition at line 51 of file actiontakearrowtohands.c.

References ActionTarget, and ArrowManagerBase::GetFirstArrow().

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 21 of file actiontakearrowtohands.c.

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 26 of file actiontakearrowtohands.c.

◆ HasProneException()

override bool HasProneException ( )
inlineprivate

Definition at line 16 of file actiontakearrowtohands.c.

◆ InventoryReservation()

override bool InventoryReservation ( ActionData action_data)
inlineprivate

◆ OnExecute()

override void OnExecute ( ActionData action_data)
inlineprivate

The documentation for this class was generated from the following file: