Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionStopEngine Class Reference
Inheritance diagram for ActionStopEngine:
ActionSingleUseBase

Private Member Functions

void ActionStopEngine ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanBeUsedInVehicle ()
override void CreateConditionComponents ()
override bool HasTarget ()
override void OnExecute (ActionData action_data)
override bool UseMainItem ()

Detailed Description

Definition at line 1 of file actionstopengine.c.

Constructor & Destructor Documentation

◆ ActionStopEngine()

void ActionStopEngine ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 16 of file actionstopengine.c.

References ActionTarget, and HumanCommandVehicle::GetTransport().

◆ CanBeUsedInVehicle()

override bool CanBeUsedInVehicle ( )
inlineprivate

Definition at line 62 of file actionstopengine.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Definition at line 72 of file actionstopengine.c.

◆ OnExecute()

override void OnExecute ( ActionData action_data)
inlineprivate

Definition at line 35 of file actionstopengine.c.

References ActionData, g_Game, and HumanCommandVehicle::GetTransport().

◆ UseMainItem()

override bool UseMainItem ( )
inlineprivate

Definition at line 67 of file actionstopengine.c.


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/singleuse/vehicles/actionstopengine.c