Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionRemovePlant Class Reference
Inheritance diagram for ActionRemovePlant:
ActionInteractBase

Private Member Functions

void ActionRemovePlant ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override GetInputType ()
override void OnExecuteServer (ActionData action_data)

Private Attributes

PlantBase m_Plant

Detailed Description

Definition at line 1 of file actionremoveplant.c.

Constructor & Destructor Documentation

◆ ActionRemovePlant()

void ActionRemovePlant ( )
inlineprivate

Definition at line 5 of file actionremoveplant.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 21 of file actionremoveplant.c.

References ActionTarget, Class::CastTo(), m_Plant, and PlantBase().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 10 of file actionremoveplant.c.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)
inlineprivate

Definition at line 53 of file actionremoveplant.c.

References ActionData, and m_Plant.

Field Documentation

◆ m_Plant

PlantBase m_Plant
private

Definition at line 3 of file actionremoveplant.c.

Referenced by ActionCondition(), and OnExecuteServer().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/actionremoveplant.c