Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionPlaceOnGround Class Reference

DEPRECATED. More...

Inheritance diagram for ActionPlaceOnGround:
ActionContinuousBase

Private Member Functions

void ActionPlaceOnGround ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override void OnFinishProgressServer (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

DEPRECATED.

Definition at line 10 of file actionplaceonground.c.

Constructor & Destructor Documentation

◆ ActionPlaceOnGround()

void ActionPlaceOnGround ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 24 of file actionplaceonground.c.

References ActionTarget.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Definition at line 36 of file actionplaceonground.c.

References ActionData.


The documentation for this class was generated from the following file: