Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionNextCombinationLockDial Class Reference
Inheritance diagram for ActionNextCombinationLockDial:
ActionSingleUseBase

Private Member Functions

void ActionNextCombinationLockDial ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool HasTarget ()
override bool IsInstant ()
override bool RemoveForceTargetAfterUse ()
override void Start (ActionData action_data)
override bool UseAcknowledgment ()

Detailed Description

Definition at line 1 of file actionnextcombinationlockdial.c.

Constructor & Destructor Documentation

◆ ActionNextCombinationLockDial()

void ActionNextCombinationLockDial ( )
inlineprivate

Definition at line 3 of file actionnextcombinationlockdial.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Definition at line 14 of file actionnextcombinationlockdial.c.

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

Definition at line 19 of file actionnextcombinationlockdial.c.

◆ RemoveForceTargetAfterUse()

override bool RemoveForceTargetAfterUse ( )
inlineprivate

Definition at line 24 of file actionnextcombinationlockdial.c.

◆ Start()

override void Start ( ActionData action_data)
inlineprivate

Definition at line 47 of file actionnextcombinationlockdial.c.

References ActionData.

◆ UseAcknowledgment()

override bool UseAcknowledgment ( )
inlineprivate

Definition at line 29 of file actionnextcombinationlockdial.c.


The documentation for this class was generated from the following file: