Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
ActionLockDoors Class Reference
Inheritance diagram for ActionLockDoors:
ActionContinuousBase

Protected Member Functions

void ActionLockDoors ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool IsLockTargetOnUse ()
void LockDoor (ActionTarget target)
override void OnFinishProgressServer (ActionData action_data)

Protected Attributes

const float APPLIED_DMG = 6

Additional Inherited Members

Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 9 of file actionlockdoors.c.

Constructor & Destructor Documentation

◆ ActionLockDoors()

Member Function Documentation

◆ ActionCondition()

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprotected

Definition at line 23 of file actionlockdoors.c.

References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )
inlineprotected

Definition at line 66 of file actionlockdoors.c.

◆ LockDoor()

void LockDoor ( ActionTarget target)
inlineprotected

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprotected

Definition at line 59 of file actionlockdoors.c.

References ActionData, APPLIED_DMG, and LockDoor().

Field Documentation

◆ APPLIED_DMG

const float APPLIED_DMG = 6
protected

Definition at line 11 of file actionlockdoors.c.

Referenced by OnFinishProgressServer().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/actionlockdoors.c