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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| void | ActionLockDoors () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateConditionComponents () |
| override bool | IsLockTargetOnUse () |
| void | LockDoor (ActionTarget target) |
| override void | OnFinishProgressServer (ActionData action_data) |
Protected Attributes | |
| const float | APPLIED_DMG = 6 |
Additional Inherited Members | |
| Private Member Functions inherited from ActionContinuousBase | |
| void | OnEndAnimationLoopClient (ActionData action_data) |
| void | OnEndAnimationLoopServer (ActionData action_data) |
| void | OnFinishProgressClient (ActionData action_data) |
| void | OnFinishProgressServer (ActionData action_data) |
| void | OnStartAnimationLoopClient (ActionData action_data) |
| void | OnStartAnimationLoopServer (ActionData action_data) |
Definition at line 9 of file actionlockdoors.c.
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inlineprotected |
Definition at line 13 of file actionlockdoors.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, ActionBase::m_FullBody, ActionBase::m_SpecialtyWeight, ActionBase::m_StanceMask, and ActionBase::m_Text.
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inlineprotected |
Definition at line 29 of file actionlockdoors.c.
References ActionTarget, Building::CanDoorBeLocked(), Class::CastTo(), UAMaxDistances::DEFAULT, Building::GetDoorIndex(), Building::GetLockCompatibilityType(), ActionBase::IsBuilding(), and ActionBase::IsInReach().
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inlineprotected |
Definition at line 23 of file actionlockdoors.c.
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprotected |
Definition at line 66 of file actionlockdoors.c.
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inlineprotected |
Definition at line 45 of file actionlockdoors.c.
References ActionTarget, Class::CastTo(), Building::GetDoorIndex(), and Building::LockDoor().
Referenced by OnFinishProgressServer().
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inlineprotected |
Definition at line 59 of file actionlockdoors.c.
References ActionData, APPLIED_DMG, and LockDoor().
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protected |
Definition at line 11 of file actionlockdoors.c.
Referenced by OnFinishProgressServer().