Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionLoadMagazine Class Reference
Inheritance diagram for ActionLoadMagazine:
ActionContinuousBase

Private Member Functions

void ActionLoadMagazine ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool ActionConditionContinue (ActionData action_data)
override bool CanBePerformedFromQuickbar ()
bool CanLoadMagazine (ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool HasProneException ()
override void OnExecuteServer (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 9 of file actionloadmagazine.c.

Constructor & Destructor Documentation

◆ ActionLoadMagazine()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 42 of file actionloadmagazine.c.

References ActionTarget, and CanLoadMagazine().

◆ ActionConditionContinue()

override bool ActionConditionContinue ( ActionData action_data)
inlineprivate

Definition at line 37 of file actionloadmagazine.c.

References ActionData, and CanLoadMagazine().

◆ CanBePerformedFromQuickbar()

override bool CanBePerformedFromQuickbar ( )
inlineprivate

Definition at line 47 of file actionloadmagazine.c.

◆ CanLoadMagazine()

bool CanLoadMagazine ( ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 30 of file actionloadmagazine.c.

References ActionTarget, and Class::CastTo().

Referenced by ActionCondition(), and ActionConditionContinue().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasProneException()

override bool HasProneException ( )
inlineprivate

Definition at line 19 of file actionloadmagazine.c.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)
inlineprivate

Definition at line 52 of file actionloadmagazine.c.

References ActionData, and Class::CastTo().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/actionloadmagazine.c