Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
ActionGiveBloodTarget Class Reference
Inheritance diagram for ActionGiveBloodTarget:
ActionContinuousBase

Private Member Functions

void ActionGiveBloodTarget ()
override ActionData CreateActionData ()
override void CreateConditionComponents ()
override void OnEndAnimationLoopServer (ActionData action_data)
override void OnEndServer (ActionData action_data)
override bool SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 9 of file actiongivebloodtarget.c.

Constructor & Destructor Documentation

◆ ActionGiveBloodTarget()

Member Function Documentation

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

Definition at line 28 of file actiongivebloodtarget.c.

References ActionData.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ OnEndAnimationLoopServer()

override void OnEndAnimationLoopServer ( ActionData action_data)
inlineprivate

Definition at line 47 of file actiongivebloodtarget.c.

References ActionData.

◆ OnEndServer()

◆ SetupAction()

override bool SetupAction ( PlayerBase player,
ActionTarget target,
ItemBase item,
out ActionData action_data,
Param extra_data = NULL )
inlineprivate

The documentation for this class was generated from the following file: