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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| override void | CreateActionComponent () |
| void | DestroySplashEffectSynced () |
| Destroys the effecter, but lets the rest of the particle play out. | |
| override void | EndActionComponent () |
| void | HandleFishingResultFailure () |
| void | HandleFishingResultSuccess () |
| override void | InitActionComponent () |
| override void | OnStateChange (int pOldState, int pCurrentState) |
| void | ToggleFishBiting () |
Private Attributes | |
| FishingActionData | m_ActionDataFishing |
| ref array< string > | m_JunkTypes = {} |
Definition at line 69 of file actionfishingnew.c.
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inlineprivate |
Definition at line 73 of file actionfishingnew.c.
References Class::CastTo(), UAFishingConstants::CYCLE_LENGTH_BASE, EnableStateChangeCallback(), ActionBaseCB::m_ActionData, and m_ActionDataFishing.
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inlineprivate |
Destroys the effecter, but lets the rest of the particle play out.
Definition at line 142 of file actionfishingnew.c.
References SEffectManager::DestroyEffecterParticleServer(), g_Game, and m_ActionDataFishing.
Referenced by EndActionComponent().
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inlineprivate |
Definition at line 92 of file actionfishingnew.c.
References DestroySplashEffectSynced(), m_ActionDataFishing, ActionBaseCB::m_Canceled, ActionBaseCB::SetCommand(), UA_CANCEL, and UA_FINISHED.
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private |
Referenced by ActionFishingNew::EvaluateFishingResult().
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private |
Referenced by ActionFishingNew::EvaluateFishingResult().
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inlineprivate |
Definition at line 84 of file actionfishingnew.c.
References UAFishingConstants::EVENT_ANIMATE_ROD_CLOSE, UAFishingConstants::EVENT_SPLASH_SIGNAL, and RegisterAnimationEvent().
Definition at line 125 of file actionfishingnew.c.
References m_ActionDataFishing, STATE_LOOP_IN, and STATE_NONE.
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inlineprivate |
Definition at line 135 of file actionfishingnew.c.
References GetState(), ActionBaseCB::SetCommand(), STATE_LOOP_LOOP, and STATE_LOOP_LOOP2.
Referenced by ActionFishingNew::OnSignalEnd(), and ActionFishingNew::OnSignalStart().
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private |
Definition at line 71 of file actionfishingnew.c.
Referenced by CreateActionComponent(), DestroySplashEffectSynced(), EndActionComponent(), and OnStateChange().
Definition at line 152 of file actionfishingnew.c.