Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionExitLadder Class Reference
Inheritance diagram for ActionExitLadder:
ActionInteractBase

Private Member Functions

void ActionExitLadder ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool CanBeUsedOnLadder ()
override void CreateConditionComponents ()
override bool IsInstant ()
override bool IsLockTargetOnUse ()
override void Start (ActionData action_data)

Detailed Description

Definition at line 1 of file actionexitladder.c.

Constructor & Destructor Documentation

◆ ActionExitLadder()

void ActionExitLadder ( )
inlineprivate

Definition at line 3 of file actionexitladder.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 14 of file actionexitladder.c.

References ActionTarget, and HumanCommandLadder::CanExit().

◆ CanBeUsedOnLadder()

override bool CanBeUsedOnLadder ( )
inlineprivate

Definition at line 37 of file actionexitladder.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

Definition at line 8 of file actionexitladder.c.

References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.

◆ IsInstant()

override bool IsInstant ( )
inlineprivate

Definition at line 32 of file actionexitladder.c.

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )
inlineprivate

Definition at line 42 of file actionexitladder.c.

◆ Start()

override void Start ( ActionData action_data)
inlineprivate

Definition at line 23 of file actionexitladder.c.

References ActionData, and HumanCommandLadder::Exit().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/actionexitladder.c