Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionDetachFromTarget Class Reference
Inheritance diagram for ActionDetachFromTarget:
ActionInteractBase ActionDetachFromTarget_SpecificSlotsCategory ActionDetachFromTarget_SpecificSlotsCategory_Barrel

Private Member Functions

void ActionDetachFromTarget ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override ActionData CreateActionData ()
override void CreateConditionComponents ()
int FindSlotIdToDetach (PlayerBase player, ActionTarget target, ItemBase item)
override Object GetDisplayInteractObject (PlayerBase player, ActionTarget target)
override GetInputType ()
override void OnExecute (ActionData action_data)
void Process (ActionData action_data)
override bool SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL)

Detailed Description

Definition at line 1 of file actiondetachfromtarget.c.

Constructor & Destructor Documentation

◆ ActionDetachFromTarget()

void ActionDetachFromTarget ( )
inlineprivate

Definition at line 10 of file actiondetachfromtarget.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

Definition at line 20 of file actiondetachfromtarget.c.

References ActionData.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ FindSlotIdToDetach()

int FindSlotIdToDetach ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

◆ GetDisplayInteractObject()

override Object GetDisplayInteractObject ( PlayerBase player,
ActionTarget target )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 15 of file actiondetachfromtarget.c.

◆ OnExecute()

override void OnExecute ( ActionData action_data)
inlineprivate

◆ Process()

void Process ( ActionData action_data)
inlineprivate

◆ SetupAction()

override bool SetupAction ( PlayerBase player,
ActionTarget target,
ItemBase item,
out ActionData action_data,
Param extra_data = NULL )
inlineprivate

The documentation for this class was generated from the following file: