Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionDeconstructShelter Class Reference
Inheritance diagram for ActionDeconstructShelter:
ActionContinuousBase

Private Member Functions

void ActionDeconstructShelter ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool ActionConditionContinue (ActionData action_data)
override ActionData CreateActionData ()
override void CreateConditionComponents ()
override string GetAdminLogMessage (ActionData action_data)
override GetInputType ()
override bool HasAlternativeInterrupt ()
override bool HasProgress ()
override void OnEnd (ActionData action_data)
override void OnFinishProgressServer (ActionData action_data)
override void OnStart (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 1 of file actionpackshelter.c.

Constructor & Destructor Documentation

◆ ActionDeconstructShelter()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 44 of file actionpackshelter.c.

References ActionTarget.

◆ ActionConditionContinue()

override bool ActionConditionContinue ( ActionData action_data)
inlineprivate

Definition at line 33 of file actionpackshelter.c.

References ActionData.

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

Definition at line 38 of file actionpackshelter.c.

References ActionData.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetAdminLogMessage()

override string GetAdminLogMessage ( ActionData action_data)
inlineprivate

Definition at line 80 of file actionpackshelter.c.

References ActionData.

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 19 of file actionpackshelter.c.

◆ HasAlternativeInterrupt()

override bool HasAlternativeInterrupt ( )
inlineprivate

Definition at line 28 of file actionpackshelter.c.

◆ HasProgress()

override bool HasProgress ( )
inlineprivate

Definition at line 23 of file actionpackshelter.c.

◆ OnEnd()

override void OnEnd ( ActionData action_data)
inlineprivate

Definition at line 66 of file actionpackshelter.c.

References ActionData.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Definition at line 73 of file actionpackshelter.c.

References ActionData.

◆ OnStart()

override void OnStart ( ActionData action_data)
inlineprivate

Definition at line 59 of file actionpackshelter.c.

References ActionData.


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/actionpackshelter.c