Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionCreateGreenhouseGardenPlot Class Reference
Inheritance diagram for ActionCreateGreenhouseGardenPlot:
ActionContinuousBase

Private Member Functions

void ActionCreateGreenhouseGardenPlot ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override bool IsLockTargetOnUse ()
override void OnFinishProgressServer (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Private Attributes

const float CAMERA_PITCH_THRESHOLD = -30
GardenPlot m_GardenPlot

Detailed Description

Definition at line 9 of file actioncreategreenhousegardenplot.c.

Constructor & Destructor Documentation

◆ ActionCreateGreenhouseGardenPlot()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ IsLockTargetOnUse()

override bool IsLockTargetOnUse ( )
inlineprivate

Definition at line 131 of file actioncreategreenhousegardenplot.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Field Documentation

◆ CAMERA_PITCH_THRESHOLD

const float CAMERA_PITCH_THRESHOLD = -30
private

Definition at line 12 of file actioncreategreenhousegardenplot.c.

◆ m_GardenPlot

GardenPlot m_GardenPlot
private

Definition at line 11 of file actioncreategreenhousegardenplot.c.

Referenced by OnFinishProgressServer().


The documentation for this class was generated from the following file: