Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionCPR Class Reference
Inheritance diagram for ActionCPR:
ActionContinuousBase

Private Member Functions

void ActionCPR ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override GetInputType ()
override void OnEndClient (ActionData action_data)
override void OnEndServer (ActionData action_data)
override void OnExecuteServer (ActionData action_data)
override void OnFinishProgressServer (ActionData action_data)
override void OnStartClient (ActionData action_data)
override void OnStartServer (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 11 of file actioncpr.c.

Constructor & Destructor Documentation

◆ ActionCPR()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 46 of file actioncpr.c.

References ActionTarget.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 23 of file actioncpr.c.

◆ OnEndClient()

override void OnEndClient ( ActionData action_data)
inlineprivate

Definition at line 76 of file actioncpr.c.

References ActionData.

◆ OnEndServer()

override void OnEndServer ( ActionData action_data)
inlineprivate

Definition at line 69 of file actioncpr.c.

References ActionData.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)
inlineprivate

Definition at line 64 of file actioncpr.c.

References ActionData.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Definition at line 58 of file actioncpr.c.

References ActionData.

◆ OnStartClient()

override void OnStartClient ( ActionData action_data)
inlineprivate

Definition at line 28 of file actioncpr.c.

References ActionData.

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)
inlineprivate

Definition at line 33 of file actioncpr.c.

References ActionData.


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/medical/actioncpr.c