3 override bool CanPutInCargo(
EntityAI parent )
5 if( !super.CanPutInCargo( parent ) )
13 override bool CanReceiveAttachment(
EntityAI attachment,
int slotId )
15 if( !super.CanReceiveAttachment( attachment, slotId ) )
20 return !GetInventory().IsInCargo();
25 override void OnDebugSpawn()
28 if (
Class.CastTo(entity,
this) )
30 entity.GetInventory().CreateInInventory(
"NylonKnifeSheath" );
31 entity.GetInventory().CreateInInventory(
"PlateCarrierHolster" );
32 entity.GetInventory().CreateInInventory(
"Canteen" );