Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
chernarusmap_open.c
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1
class
ChernarusMap
extends
ItemMap
2
{
3
override
void
SetActions
()
4
{
5
super.SetActions();
6
7
AddAction
(
ActionUnfoldMap
);
8
}
9
10
override
bool
GetActionWidgetOverride
(out
typename
name
)
11
{
12
if
( GetMapStateAnimation() )
//is map in the 'opened' state
13
{
14
name
=
ActionFoldMap
;
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return
true
;
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}
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return
false
;
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}
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}
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class
ChernarusMap_Open
extends
ItemMap
{}
//unused
ItemMap
Definition:
chernarusmap_open.c:1
GetActionWidgetOverride
bool GetActionWidgetOverride(out typename name)
If we need a different (handheld)item action widget displayed, the logic goes in here.
Definition:
itembase.c:4624
ActionUnfoldMap
ActionWashHandsItem ActionUnfoldMap
AddAction
void AddAction(typename actionName)
Definition:
advancedcommunication.c:86
SetActions
void SetActions()
Definition:
advancedcommunication.c:79
ActionFoldMap
Definition:
actionfoldmap.c:3
name
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
DAYZ
scripts_v1.24.157551
scripts
world
entities
itembase
chernarusmap_open.c
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