Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
chernarusmap_open.c
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1 class ChernarusMap extends ItemMap
2 {
3  override void SetActions()
4  {
5  super.SetActions();
6 
8  }
9 
10  override bool GetActionWidgetOverride(out typename name)
11  {
12  if ( GetMapStateAnimation() ) //is map in the 'opened' state
13  {
15  return true;
16  }
17  return false;
18  }
19 }
20 class ChernarusMap_Open extends ItemMap {} //unused
ItemMap
Definition: chernarusmap_open.c:1
GetActionWidgetOverride
bool GetActionWidgetOverride(out typename name)
If we need a different (handheld)item action widget displayed, the logic goes in here.
Definition: itembase.c:4624
ActionUnfoldMap
ActionWashHandsItem ActionUnfoldMap
AddAction
void AddAction(typename actionName)
Definition: advancedcommunication.c:86
SetActions
void SetActions()
Definition: advancedcommunication.c:79
ActionFoldMap
Definition: actionfoldmap.c:3
name
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo