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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | CachedEquipmentStorageBase |
| class | CachedEquipmentStorageQuery |
Functions | |
| string | Debug () |
| bool | HasParent () |
| int | InventoryDepth () |
Variables | |
| Entity | m_Entity |
| int | m_InventoryDepth |
| ECachedEquipmentPlacement | m_InventoryPlacement = ECachedEquipmentPlacement.ATTACHMENT |
| Entity | m_Parent |
| class CachedEquipmentStorageQuery | m_SlotIndex = -1 |
| string Debug | ( | ) |
Definition at line 29 of file cachedequipmentstoragebase.c.
References EnumTools::EnumToString(), string::Format(), InventorySlots::GetSlotName(), m_Entity, m_InventoryDepth, m_InventoryPlacement, m_Parent, and m_SlotIndex.
| bool HasParent | ( | ) |
Definition at line 19 of file cachedequipmentstoragebase.c.
References m_Parent.
| int InventoryDepth | ( | ) |
Definition at line 24 of file cachedequipmentstoragebase.c.
References m_InventoryDepth.
| Entity m_Entity |
Definition at line 14 of file cachedequipmentstoragebase.c.
Referenced by Container::~CargoContainer(), ClosableContainer::~ContainerWithCargoAndAttachments(), HandsContainer::~HandsContainer(), AttachmentCategoriesRow::CanCombine(), AttachmentCategoriesContainer::CanDisplayAnyCategory(), Container::CheckHeaderDragability(), ClosableContainer::Close(), Container::Close(), AttachmentCategoriesRow::Combine(), Debug(), HandsContainer::DestroyAtt(), AttachmentCategoriesRow::DoubleClick(), ClosableContainer::DraggingOver(), ClosableContainer::DraggingOverGrid(), ClosableContainer::DraggingOverGrid(), AttachmentCategoriesRow::DraggingOverHeader(), ClosableContainer::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), ClosableContainer::DropReceived(), ClosableContainer::DropReceived(), HandsContainer::DropReceived(), ContainerWithElectricManager::ElectricityIcon(), ClosableContainer::GetEntity(), CollapsibleContainer::GetEntity(), Container::GetEntity(), ClosableContainer::GetFocusedContainerEntity(), AttachmentCategoriesRow::Init(), AttachmentCategoriesContainer::InitGhostSlots(), Container::InitGridHeight(), AttachmentCategoriesContainer::InitIconsContainers(), ClosableContainer::IsDisplayable(), Container::MoveContainerDown(), Container::MoveContainerUp(), AttachmentCategoriesContainer::OnDropReceivedFromHeader(), AttachmentCategoriesRow::OnDropReceivedFromHeader(), ClosableContainer::OnDropReceivedFromHeader(), OnEntry(), OnExit(), OnMouseButtonDown(), OnRPC(), OnTimeout(), OnUpdate(), OnUpdate(), ClosableContainer::Open(), Container::Open(), ClosableContainer::RecomputeContainers(), AttachmentCategoriesRow::RefreshSlot(), HandsContainer::RemoveItem(), AttachmentCategoriesRow::Select(), Container::Select(), SendRPC(), AttachmentCategoriesContainer::SetEntity(), ClosableContainer::SetEntity(), ClosableContainer::SetEntity(), Container::SetEntity(), AttachmentCategoriesContainer::SetHeaderName(), Container::SetLock(), Container::SetOpenState(), HandsContainer::ShowAtt(), ClosableContainer::TakeAsAttachment(), HandsContainer::TakeAsAttachment(), Container::UpdateHeaderText(), AttachmentCategoriesContainer::UpdateInterval(), ClosableContainer::UpdateInterval(), ContainerWithElectricManager::UpdateInterval(), HandsContainer::UpdateInterval(), AttachmentCategoriesContainer::UpdateRadialIcon(), Container::UpdateRadialIcon(), and Container::UpdateRowVisibility().
| int m_InventoryDepth |
Definition at line 12 of file cachedequipmentstoragebase.c.
Referenced by Debug(), and InventoryDepth().
| ECachedEquipmentPlacement m_InventoryPlacement = ECachedEquipmentPlacement.ATTACHMENT |
Definition at line 17 of file cachedequipmentstoragebase.c.
Referenced by Debug().
| Entity m_Parent |
Definition at line 15 of file cachedequipmentstoragebase.c.
Referenced by AttachmentCategoriesSlotsContainer::AttachmentCategoriesSlotsContainer(), ClosableHeader::ClosableHeader(), Header::Header(), PlayerPreview::PlayerPreview(), ScriptConsoleSelector::ScriptConsoleSelector(), VicinitySlotsContainer::VicinitySlotsContainer(), AddToConstructedParts(), AreaDamageComponent(), HandsContainer::AttachmentAdded(), ClosableContainer::AttachmentAddedEx(), ClosableContainer::AttachmentRemoved(), HandsContainer::AttachmentRemoved(), ClearVicinityObjects(), ClosableContainer::Close(), Container::Close(), HandsContainer::CollapseButtonOnMouseButtonDown(), CargoContainerRow::Column0(), CargoContainerRow::Column1(), CargoContainerRow::Column2(), CargoContainerRow::Column3(), CargoContainerRow::Column4(), CargoContainerRow::Column5(), CargoContainerRow::Column6(), CargoContainerRow::Column7(), CargoContainerRow::Column8(), CargoContainerRow::Column9(), CargoContainerRow::ColumnOnDraggingOver0(), CargoContainerRow::ColumnOnDraggingOver1(), CargoContainerRow::ColumnOnDraggingOver2(), CargoContainerRow::ColumnOnDraggingOver3(), CargoContainerRow::ColumnOnDraggingOver4(), CargoContainerRow::ColumnOnDraggingOver5(), CargoContainerRow::ColumnOnDraggingOver6(), CargoContainerRow::ColumnOnDraggingOver7(), CargoContainerRow::ColumnOnDraggingOver8(), CargoContainerRow::ColumnOnDraggingOver9(), HandsPreview::CreateNewIcon(), Debug(), HandsPreview::DeleteIcon(), HandsContainer::DestroyAtt(), HandsContainer::DestroyCargo(), OptionSelectorBase::Disable(), CargoContainerRow::DraggingOver(), Icon::DraggingOver(), Header::DraggingOverHeader(), CargoContainerRow::DropReceived(), Icon::DropReceivedFromBackground(), Icon::DropReceivedFromMain(), OptionSelectorBase::Enable(), PointLightBase::EOnFrame(), EvaluateDamageInternal(), AreaDamageComponentRaycasted::GetFallbackHitZone(), GetObjectNameFromSurfaceConfig(), GetParent(), GetParentCenter(), GetParentMinSize(), AreaDamageComponentRaycasted::GetRaycastedHitZone(), GetSoundSetForEvent(), HasParent(), InitBaseState(), InitVisuals(), OptionSelectorBase::IsFocusable(), OptionSelectorSliderSetup::IsFocusable(), IsProxy(), ItemSoundHandler(), VicinitySlotsContainer::MouseClick(), VicinityContainer::OnChildAdd(), VicinityContainer::OnChildRemove(), OptionSelectorBase::OnClick(), Icon::OnDraggingOverBackground(), ClosableHeader::OnDragHeader(), ClosableHeader::OnDropHeader(), Header::OnDropReceivedFromHeader(), OptionSelectorBase::OnFocus(), OptionSelectorSliderSetup::OnFocus(), OptionSelectorBase::OnFocusLost(), SlotsIcon::OnIconDrag(), HandsContainer::OnPerformCombination(), OnWidgetScriptInit(), ClosableContainer::Open(), Container::Open(), OptionSelectorBase::OptionSelector(), OptionSelectorBase::OptionSelectorEditbox(), OptionSelectorSliderSetup::OptionSelectorLevelMarker(), OptionSelectorSliderSetup::OptionSelectorSlider(), PlayItemSoundClient(), PostDamageActions(), PreDamageActions(), VicinitySlotsContainer::RecomputeNumberOfContainers(), Refresh(), Refresh(), HandsContainer::RefreshHands(), RemoveFromConstructedParts(), AttachmentCategoriesContainer::SetEntity(), ClosableContainer::SetEntity(), ClosableContainer::SetEntity(), ZombieContainer::SetEntity(), SetParent(), HandsArea::SetParentWidget(), Icon::SetParentWidget(), LeftArea::SetParentWidget(), RightArea::SetParentWidget(), Icon::SetPosEx(), Icon::SetSize(), HandsContainer::ShowAtt(), VicinitySlotsContainer::ShowItemsInContainers(), SpawnDecal(), Icon::ToRefresh(), UnderObjectDecalSpawnComponent(), Update(), VicinityContainer::UpdateInterval(), UpdatePhysics(), LayoutHolder::UpdateSelectionIcons(), UpdateVisuals(), and VicinityObjects().
| class CachedEquipmentStorageQuery m_SlotIndex = -1 |
Referenced by Debug().