12 Object target_object = target.GetObject();
13 if ( player && target_object && target_object.IsStaticTransmitter() )
16 string selection = target_object.GetActionComponentName( target.GetComponentIndex() );
18 if ( target_entity.HasEnergyManager() && target_entity.GetCompEM().CanSwitchOff() && selection ==
"power_panel" )
30 override void OnExecuteServer(
ActionData action_data )
33 transmitter.TurnOffTransmitter();