Dayz Build 1.29.163047, Scripts Rev. 123548
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actionturnoffalarmclock.c File Reference

Go to the source code of this file.

Data Structures

class  ActionTurnOffAlarmClockCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionTurnOffAlarmClockCB ActionSingleUseBaseCB ActionTurnOffAlarmClock ()
override void CreateActionComponent ()
override bool HasProneException ()
override void OnExecuteServer (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 24 of file actionturnoffalarmclock.c.

References ActionTarget, and ClockBase().

◆ ActionTurnOffAlarmClock()

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actionturnoffalarmclock.c.

References m_CommandUID, and m_CommandUIDProne.

◆ HasProneException()

override bool HasProneException ( )

Definition at line 19 of file actionturnoffalarmclock.c.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)

Definition at line 30 of file actionturnoffalarmclock.c.

References ActionData, and ClockBase().