Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionSingleUseBaseCB Class Reference
Inheritance diagram for ActionSingleUseBaseCB:
ActionBaseCB ActionDisinfectPlantBitCB ActionDropItemCB ActionForceABiteCB ActionForceConsumeSingleCB ActionResetKitchenTimerClockCB ActionTakeABiteCB ActionTurnOffAlarmClockCB ActionTurnOffTransmitterCB ActionTurnOnAlarmClockCB ActionTurnOnTransmitterCB

Private Member Functions

override void CreateActionComponent ()
override void EndActionComponent ()
override void InitActionComponent ()
Private Member Functions inherited from ActionBaseCB
void ActionBaseCB ()
void CreateActionComponent ()
void EndActionComponent ()
float GetActionComponentProgress ()
int GetActionState ()
int GetPossileStanceMask ()
ActionTarget GetTarget ()
void InitActionComponent ()
void Interrupt ()
override bool IsUserActionCallback ()
override void OnAnimationEvent (int pEventID)
override void OnFinish (bool pCanceled)
void ProgressActionComponent ()
void SetActionData (ActionData action_data)
void SetCommand (int command_uid)

Additional Inherited Members

Private Attributes inherited from ActionBaseCB
ActionData m_ActionData
bool m_Canceled
bool m_Interrupted
SoundOnVehicle m_SoundObject

Detailed Description

Definition at line 1 of file actionsingleusebase.c.

Member Function Documentation

◆ CreateActionComponent()

override void CreateActionComponent ( )
inlineprivate

Definition at line 3 of file actionsingleusebase.c.

References ActionBaseCB::m_ActionData.

Referenced by InitActionComponent().

◆ EndActionComponent()

override void EndActionComponent ( )
inlineprivate

Definition at line 23 of file actionsingleusebase.c.

References ActionBaseCB::m_ActionData, and UA_FINISHED.

◆ InitActionComponent()


The documentation for this class was generated from the following file: