Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actiontunefrequency.c File Reference

Go to the source code of this file.

Data Structures

class  ActionTuneFrequencyCB
 

Functions

ActionTuneFrequencyCB ActionContinuousBaseCB ActionTuneFrequency ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool HasProneException ()
 
override bool HasTarget ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 

Variables

const private float REPEAT_AFTER_SEC = 1.0
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

Definition at line 39 of file actiontunefrequency.c.

◆ ActionTuneFrequency()

Definition at line 13 of file actiontunefrequency.c.

◆ CreateActionComponent()

override void ActionTuneFrequency::CreateActionComponent ( )

Definition at line 4 of file actiontunefrequency.c.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 23 of file actiontunefrequency.c.

◆ HasProneException()

override bool HasProneException ( )

Definition at line 29 of file actiontunefrequency.c.

◆ HasTarget()

override bool HasTarget ( )

Definition at line 34 of file actiontunefrequency.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)

Definition at line 56 of file actiontunefrequency.c.

Variable Documentation

◆ REPEAT_AFTER_SEC

const private float REPEAT_AFTER_SEC = 1.0

Definition at line 2 of file actiontunefrequency.c.