Dayz Build 1.29.163047, Scripts Rev. 123548
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actiontakeabite.c File Reference

Go to the source code of this file.

Data Structures

class  ActionTakeABiteCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionTakeABiteCB ActionSingleUseBaseCB ActionTakeABite ()
override void CreateActionComponent ()
override void CreateConditionComponents ()

Variables

const float QUANTITY_USED_PER_SEC2 = 50

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 21 of file actiontakeabite.c.

References ActionTarget.

◆ ActionTakeABite()

Definition at line 1 of file actiontakeabite.c.

◆ CreateActionComponent()

override void CreateActionComponent ( )
private

Definition at line 16 of file actiontakeabite.c.

References m_Sound.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 26 of file actiontakeabite.c.

Variable Documentation

◆ QUANTITY_USED_PER_SEC2

const float QUANTITY_USED_PER_SEC2 = 50
private

Definition at line 14 of file actiontakeabite.c.