Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionpushcar.c File Reference

Go to the source code of this file.

Data Structures

class  ActionPushCarDataReceiveData
 
class  CAContinuousRepeatPushCar
 
class  ActionPushCar
 

Functions

override void CreateActionComponent ()
 
override void ProgressActionComponent ()
 
override void EndActionComponent ()
 
protected void ApplyForce (ActionPushCarData actionData)
 

Variables

ActionPushCarDataReceiveData m_PushDirection = -1
 
int m_EndType = 0
 
float m_HorizontalDirectionRandom = 1.0
 
float m_VerticalDirectionRandom = 1.0
 
vector m_Origin = "0 0 0"
 
bool m_NeedUpdate
 
CarScript m_Car
 
CAContinuousRepeatPushCar PUSH_FORCE_IMPULSE_INCREMENT = 200.0
 
private ActionPushCarData m_ActionDataPushCar
 

Function Documentation

◆ ApplyForce()

protected void ApplyForce ( ActionPushCarData  actionData)

Definition at line 101 of file actionpushcar.c.

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 57 of file actionpushcar.c.

◆ EndActionComponent()

override void EndActionComponent ( )

Definition at line 70 of file actionpushcar.c.

◆ ProgressActionComponent()

override void ProgressActionComponent ( )

Definition at line 62 of file actionpushcar.c.

Variable Documentation

◆ m_ActionDataPushCar

private ActionPushCarData m_ActionDataPushCar

Definition at line 55 of file actionpushcar.c.

◆ m_Car

CarScript m_Car

Definition at line 17 of file actionpushcar.c.

◆ m_EndType

int m_EndType = 0

Definition at line 9 of file actionpushcar.c.

◆ m_HorizontalDirectionRandom

float m_HorizontalDirectionRandom = 1.0

Definition at line 11 of file actionpushcar.c.

◆ m_NeedUpdate

bool m_NeedUpdate

Definition at line 16 of file actionpushcar.c.

◆ m_Origin

vector m_Origin = "0 0 0"

Definition at line 14 of file actionpushcar.c.

◆ m_PushDirection

ActionPushCarDataReceiveData m_PushDirection = -1

◆ m_VerticalDirectionRandom

float m_VerticalDirectionRandom = 1.0

Definition at line 12 of file actionpushcar.c.

◆ PUSH_FORCE_IMPULSE_INCREMENT

CAContinuousRepeatPushCar PUSH_FORCE_IMPULSE_INCREMENT = 200.0