Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | ActionPushCarDataReceiveData |
class | CAContinuousRepeatPushCar |
class | ActionPushCar |
Functions | |
override void | CreateActionComponent () |
override void | ProgressActionComponent () |
override void | EndActionComponent () |
protected void | ApplyForce (ActionPushCarData actionData) |
Variables | |
ActionPushCarDataReceiveData | m_PushDirection = -1 |
int | m_EndType = 0 |
float | m_HorizontalDirectionRandom = 1.0 |
float | m_VerticalDirectionRandom = 1.0 |
vector | m_Origin = "0 0 0" |
bool | m_NeedUpdate |
CarScript | m_Car |
CAContinuousRepeatPushCar | PUSH_FORCE_IMPULSE_INCREMENT = 200.0 |
private ActionPushCarData | m_ActionDataPushCar |
protected void ApplyForce | ( | ActionPushCarData | actionData | ) |
Definition at line 101 of file actionpushcar.c.
override void CreateActionComponent | ( | ) |
Definition at line 57 of file actionpushcar.c.
override void EndActionComponent | ( | ) |
Definition at line 70 of file actionpushcar.c.
override void ProgressActionComponent | ( | ) |
Definition at line 62 of file actionpushcar.c.
private ActionPushCarData m_ActionDataPushCar |
Definition at line 55 of file actionpushcar.c.
CarScript m_Car |
Definition at line 17 of file actionpushcar.c.
int m_EndType = 0 |
Definition at line 9 of file actionpushcar.c.
float m_HorizontalDirectionRandom = 1.0 |
Definition at line 11 of file actionpushcar.c.
bool m_NeedUpdate |
Definition at line 16 of file actionpushcar.c.
vector m_Origin = "0 0 0" |
Definition at line 14 of file actionpushcar.c.
ActionPushCarDataReceiveData m_PushDirection = -1 |
float m_VerticalDirectionRandom = 1.0 |
Definition at line 12 of file actionpushcar.c.
CAContinuousRepeatPushCar PUSH_FORCE_IMPULSE_INCREMENT = 200.0 |