Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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actionemptyseedspack.c
Go to the documentation of this file.
1/*
2 User action for emptying packs of seeds (horticulture)
3*/
4
5
7{
9 {
10 m_CommandUID = DayZPlayerConstants.CMD_ACTIONMOD_EMPTYSEEDSPACK;
11 m_FullBody = false;
12 m_Text = "#unbox";
13 }
14
16 {
19 }
20
21 override bool HasTarget()
22 {
23 return false;
24 }
25
26 override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
27 {
28 return true;
29 }
30
31 override void OnExecuteServer( ActionData action_data )
32 {
33 SeedPackBase item_SPB = SeedPackBase.Cast( action_data.m_MainItem );
34
35 // The following careful script fixes an issue with VME with unknown repro.
36
37 if (item_SPB)
38 {
39 PlayerBase player;
40
41 if (action_data)
42 player = action_data.m_Player;
43
44 item_SPB.EmptySeedPack( player );
45 }
46 }
47};
ActionBase ActionData
Definition actionbase.c:30
class ActionTargets ActionTarget
bool m_FullBody
Definition actionbase.c:67
string m_Text
Definition actionbase.c:64
ref CCIBase m_ConditionItem
Definition actionbase.c:70
ref CCTBase m_ConditionTarget
Definition actionbase.c:71
override void OnExecuteServer(ActionData action_data)
override void CreateConditionComponents()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602