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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB |
Functions | |
| ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB | ActionDisarmExplosiveWithRemoteDetonatorUnpaired () |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) |
explosives only
RD trigger
RD kit
Definition at line 26 of file actiondisarmexplosivewithremotedetonatorunpaired.c.
| ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonatorUnpaired | ( | ) |
Definition at line 11 of file actiondisarmexplosivewithremotedetonatorunpaired.c.
| override void ActionDisarmExplosiveWithRemoteDetonatorUnpaired::CreateActionComponent | ( | ) |
Definition at line 2 of file actiondisarmexplosivewithremotedetonatorunpaired.c.
| override void CreateConditionComponents | ( | ) |
Definition at line 20 of file actiondisarmexplosivewithremotedetonatorunpaired.c.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
claymore has integrated detonator
refresh IK, item changed
Definition at line 73 of file actiondisarmexplosivewithremotedetonatorunpaired.c.