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actiondisarmexplosivewithremotedetonatorunpaired.c File Reference

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Data Structures

class  ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB
 

Functions

ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonatorUnpaired ()
 
override void CreateActionComponent ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnFinishProgressServer (ActionData action_data)
 

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)

explosives only

RD trigger

RD kit

Definition at line 26 of file actiondisarmexplosivewithremotedetonatorunpaired.c.

◆ ActionDisarmExplosiveWithRemoteDetonatorUnpaired()

ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonatorUnpaired ( )

◆ CreateActionComponent()

override void ActionDisarmExplosiveWithRemoteDetonatorUnpaired::CreateActionComponent ( )

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData  action_data)

claymore has integrated detonator

refresh IK, item changed

Definition at line 73 of file actiondisarmexplosivewithremotedetonatorunpaired.c.