Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
actionbuildstonecircle.c File Reference

Go to the source code of this file.

Data Structures

class  ActionBuildStoneCircleCB

Functions

ActionBuildStoneCircleCB ActionContinuousBaseCB ActionBuildStoneCircle ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateActionComponent ()
override void CreateConditionComponents ()
override GetInputType ()
override bool HasProgress ()
override void OnFinishProgressServer (ActionData action_data)

Function Documentation

◆ ActionBuildStoneCircle()

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 39 of file actionbuildstonecircle.c.

References ActionTarget, and FireplaceBase::IsBaseFireplace().

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actionbuildstonecircle.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 22 of file actionbuildstonecircle.c.

References UAMaxDistances::DEFAULT.

◆ GetInputType()

override GetInputType ( )

Definition at line 29 of file actionbuildstonecircle.c.

◆ HasProgress()

override bool HasProgress ( )

Definition at line 34 of file actionbuildstonecircle.c.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)

Definition at line 56 of file actionbuildstonecircle.c.

References ActionData.