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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | ActionBuildStoneCircleCB |
Functions | |
| ActionBuildStoneCircleCB ActionContinuousBaseCB | ActionBuildStoneCircle () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateActionComponent () |
| override void | CreateConditionComponents () |
| override | GetInputType () |
| override bool | HasProgress () |
| override void | OnFinishProgressServer (ActionData action_data) |
| ActionBuildStoneCircleCB ActionContinuousBaseCB ActionBuildStoneCircle | ( | ) |
Definition at line 1 of file actionbuildstonecircle.c.
Referenced by ActionConstructor::RegisterActions(), and FireplaceBase::SetActions().
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 39 of file actionbuildstonecircle.c.
References ActionTarget, and FireplaceBase::IsBaseFireplace().
| override void CreateActionComponent | ( | ) |
Definition at line 12 of file actionbuildstonecircle.c.
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) |
Definition at line 22 of file actionbuildstonecircle.c.
References UAMaxDistances::DEFAULT.
| override GetInputType | ( | ) |
Definition at line 29 of file actionbuildstonecircle.c.
| override bool HasProgress | ( | ) |
Definition at line 34 of file actionbuildstonecircle.c.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 56 of file actionbuildstonecircle.c.
References ActionData.