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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | AttachActionData |
Functions | |
| AttachActionData ActionData | ActionAttach () |
| override void | CreateConditionComponents () |
| override ActionData | CreateActionData () |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | OnExecuteServer (ActionData action_data) |
| override void | OnExecuteClient (ActionData action_data) |
| protected void | AttachItem (AttachActionData action_data) |
| override bool | CanBeSetFromInventory () |
Variables | |
| int | m_AttSlot |
| AttachActionData ActionData ActionAttach | ( | ) |
Definition at line 9 of file actionattach.c.
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) |
Definition at line 61 of file actionattach.c.
| protected void AttachItem | ( | AttachActionData | action_data | ) |
Definition at line 90 of file actionattach.c.
| override bool CanBeSetFromInventory | ( | ) |
Definition at line 108 of file actionattach.c.
| override ActionData CreateActionData | ( | ) |
Definition at line 22 of file actionattach.c.
| override void CreateConditionComponents | ( | ) |
Definition at line 14 of file actionattach.c.
| override void OnExecuteClient | ( | ActionData | action_data | ) |
Definition at line 82 of file actionattach.c.
| override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 72 of file actionattach.c.
| override bool SetupAction | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item, | ||
| out ActionData | action_data, | ||
| Param | extra_data = null |
||
| ) |
Definition at line 28 of file actionattach.c.
| int m_AttSlot |
Definition at line 2 of file actionattach.c.