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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | AttachActionData |
Functions | |
| AttachActionData ActionData | ActionAttach () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| void | AttachItem (AttachActionData action_data) |
| override bool | CanBeSetFromInventory () |
| override ActionData | CreateActionData () |
| override void | CreateConditionComponents () |
| override void | OnExecuteClient (ActionData action_data) |
| override void | OnExecuteServer (ActionData action_data) |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
Variables | |
| int | m_AttSlot |
| AttachActionData ActionData ActionAttach | ( | ) |
Definition at line 1 of file actionattach.c.
References ActionData.
Referenced by ActionConstructor::RegisterActions(), Edible_Base::SetActions(), EyeMask_ColorBase::SetActions(), FryingPan::SetActions(), ItemBase::SetActions(), Roadflare::SetActions(), SetActions(), TripodBase::SetActions(), and WoodenStick::SetActions().
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 61 of file actionattach.c.
References ActionTarget.
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protected |
Definition at line 90 of file actionattach.c.
References AttachActionData::m_AttSlot.
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protected |
Definition at line 108 of file actionattach.c.
| override ActionData CreateActionData | ( | ) |
Definition at line 22 of file actionattach.c.
References ActionData.
| override void CreateConditionComponents | ( | ) |
Definition at line 14 of file actionattach.c.
References UAMaxDistances::DEFAULT, m_CommandUID, and m_StanceMask.
| override void OnExecuteClient | ( | ActionData | action_data | ) |
Definition at line 82 of file actionattach.c.
References ActionData, and AttachItem().
| override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 72 of file actionattach.c.
References ActionData, AttachItem(), and g_Game.
| override bool SetupAction | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item, | ||
| out ActionData | action_data, | ||
| Param | extra_data = null ) |
Definition at line 28 of file actionattach.c.
References ActionData, ActionTarget, g_Game, InventoryLocation::GetSlot(), and AttachActionData::m_AttSlot.
| int m_AttSlot |
Definition at line 10 of file actionattach.c.