Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | AttachActionData |
Functions | |
AttachActionData ActionData | ActionAttach () |
override void | CreateConditionComponents () |
override ActionData | CreateActionData () |
override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
protected void | AttachItem (AttachActionData action_data) |
override bool | CanBeSetFromInventory () |
Variables | |
int | m_AttSlot |
AttachActionData ActionData ActionAttach | ( | ) |
Definition at line 9 of file actionattach.c.
override bool ActionCondition | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item | ||
) |
Definition at line 61 of file actionattach.c.
protected void AttachItem | ( | AttachActionData | action_data | ) |
Definition at line 90 of file actionattach.c.
override bool CanBeSetFromInventory | ( | ) |
Definition at line 108 of file actionattach.c.
override ActionData CreateActionData | ( | ) |
Definition at line 22 of file actionattach.c.
override void CreateConditionComponents | ( | ) |
Definition at line 14 of file actionattach.c.
override void OnExecuteClient | ( | ActionData | action_data | ) |
Definition at line 82 of file actionattach.c.
override void OnExecuteServer | ( | ActionData | action_data | ) |
Definition at line 72 of file actionattach.c.
override bool SetupAction | ( | PlayerBase | player, |
ActionTarget | target, | ||
ItemBase | item, | ||
out ActionData | action_data, | ||
Param | extra_data = null |
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) |
Definition at line 28 of file actionattach.c.
int m_AttSlot |
Definition at line 2 of file actionattach.c.