Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
debug.c File Reference

Go to the source code of this file.

Data Structures

class  Debug
class  LogManager
class  WeightDebugData

Functions

static void ClearWeightDebug ()
static WeightDebugData GetWeightDebug (EntityAI entity)
static void PrintAll (EntityAI entity)
static void SetVerbosityFlags (WeightDebugType type)

Variables

class LogManager DUMP_STACK = 4
class LogManager EntityAI = 8
static WeightDebugType m_VerbosityFlags
class LogManager m_WeightDebugData = new map<EntityAI, ref WeightDebugData>()
class LogManager NONE = 0
class LogManager RECALC_DIRTY = 2
class LogManager RECALC_FORCED = 1
class LogManager SET_DIRTY_FLAG = 8

Function Documentation

◆ ClearWeightDebug()

void ClearWeightDebug ( )
static

Definition at line 868 of file debug.c.

References m_WeightDebugData.

◆ GetWeightDebug()

WeightDebugData GetWeightDebug ( EntityAI entity)
static

Definition at line 857 of file debug.c.

References m_WeightDebugData.

◆ PrintAll()

void PrintAll ( EntityAI entity)
static

◆ SetVerbosityFlags()

void SetVerbosityFlags ( WeightDebugType type)
static

Definition at line 892 of file debug.c.

References m_VerbosityFlags.

Variable Documentation

◆ DUMP_STACK

class LogManager DUMP_STACK = 4

◆ EntityAI

class LogManager EntityAI = 8

◆ m_VerbosityFlags

WeightDebugType m_VerbosityFlags
static

Definition at line 854 of file debug.c.

Referenced by SetVerbosityFlags().

◆ m_WeightDebugData

class LogManager m_WeightDebugData = new map<EntityAI, ref WeightDebugData>()

◆ NONE

class LogManager NONE = 0

◆ RECALC_DIRTY

class LogManager RECALC_DIRTY = 2

◆ RECALC_FORCED

class LogManager RECALC_FORCED = 1

◆ SET_DIRTY_FLAG

class LogManager SET_DIRTY_FLAG = 8