Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
sheepsteakmeat.c
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1 class SheepSteakMeat extends Edible_Base
2 {
3  override bool CanBeCooked()
4  {
5  return true;
6  }
7 
8  override bool CanBeCookedOnStick()
9  {
10  return true;
11  }
12 
13  override bool IsMeat()
14  {
15  return true;
16  }
17 
18  override bool CanDecay()
19  {
20  return true;
21  }
22 
23  override void SetActions()
24  {
25  super.SetActions();
26 
29 
32  }
33 }
CanBeCookedOnStick
override bool CanBeCookedOnStick()
Definition: edible_base.c:101
ActionEatMeat
Definition: actioneatmeat.c:9
AddAction
void AddAction(typename actionName)
Definition: advancedcommunication.c:86
SetActions
void SetActions()
Definition: advancedcommunication.c:79
ActionCreateIndoorFireplace
Definition: actioncreateindoorfireplace.c:1
ActionCreateIndoorOven
Definition: actioncreateindooroven.c:1
IsMeat
override bool IsMeat()
Definition: edible_base.c:239
ActionForceFeed
ActionForceFeedSmallCB ActionForceFeed
Definition: actionforcefeed.c:11
CanBeCooked
override bool CanBeCooked()
Definition: edible_base.c:96
CanDecay
Marmalade CanDecay
Definition: cannedfood.c:87
Edible_Base
Definition: bearsteakmeat.c:1