Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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ppenone.c
Go to the documentation of this file.
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class
PPENone
:
PPEClassBase
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{
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override
int
GetPostProcessEffectID
()
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{
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return
PostProcessEffectType
.None;
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}
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override
string
GetDefaultMaterialPath
()
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{
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return
""
;
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}
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};
PPEClassBase::PPEClassBase
void PPEClassBase(string mat_path_override="")
Definition
ppematclassesbase.c:14
PPENone
Dummy class - PostProcessEffectType.None.
Definition
ppenone.c:3
PPENone::GetDefaultMaterialPath
override string GetDefaultMaterialPath()
Definition
ppenone.c:9
PPENone::GetPostProcessEffectID
override int GetPostProcessEffectID()
Definition
ppenone.c:4
PostProcessEffectType
PostProcessEffectType
Post-process effect type.
Definition
enworld.c:72
Games
Dayz
scripts
3_game
ppemanager
materials
matclasses
ppenone.c
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