Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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ppenone.c
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1
3{
4 override int GetPostProcessEffectID()
5 {
6 return PostProcessEffectType.None;
7 }
8
9 override string GetDefaultMaterialPath()
10 {
11 return "";
12 }
13};
void PPEClassBase(string mat_path_override="")
Dummy class - PostProcessEffectType.None.
Definition ppenone.c:3
override string GetDefaultMaterialPath()
Definition ppenone.c:9
override int GetPostProcessEffectID()
Definition ppenone.c:4
PostProcessEffectType
Post-process effect type.
Definition enworld.c:72