Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
ppemedian.c
Go to the documentation of this file.
1 //unused/not modifiable from script?
4 {
5  static const int PARAM_KERNEL = 0;
6  static const int PARAM_METHOD = 1;
7 
8  override int GetPostProcessEffectID()
9  {
10  return PostProcessEffectType.Median;
11  }
12 
13  override string GetDefaultMaterialPath()
14  {
15  return "Graphics/Materials/postprocess/median";
16  }
17 
18  override void RegisterMaterialParameters()
19  {
20  RegisterParameterScalarInt(PARAM_KERNEL,"Kernel",3,3,5);
21  RegisterParameterScalarInt(PARAM_METHOD,"Method",2,0,2);
22  }
23 }
PostProcessEffectType
PostProcessEffectType
Post-process effect type.
Definition: enworld.c:71
PPEClassBase
Created once, on manager init. Script-side representation of C++ material class, separate handling.
Definition: ppematclassesbase.c:2
PPEMedian
Median - PostProcessEffectType.Median.
Definition: ppemedian.c:3