Dayz Build 1.29.163047, Scripts Rev. 123548
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ppefxaa.c
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1
3{
4 static const int PARAM_PRESET = 0;
5
6 override int GetPostProcessEffectID()
7 {
8 return PostProcessEffectType.FXAA;
9 }
10
11 override string GetDefaultMaterialPath()
12 {
13 return "Graphics/Materials/postprocess/fxaa";
14 }
15
17 {
19 }
20}
void RegisterParameterScalarInt(int idx, string parameter_name, int default_value, int min, int max)
void PPEClassBase(string mat_path_override="")
FXAA - PostProcessEffectType.FXAA.
Definition ppefxaa.c:3
override void RegisterMaterialParameters()
Definition ppefxaa.c:16
static const int PARAM_PRESET
Definition ppefxaa.c:4
override string GetDefaultMaterialPath()
Definition ppefxaa.c:11
override int GetPostProcessEffectID()
Definition ppefxaa.c:6
PostProcessEffectType
Post-process effect type.
Definition enworld.c:72