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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | PluginBase |
| Class PluginMessageManager provides some basic Message Distribution mechanics, if you get instance of this plugin class on your object, you can use its methods to broadcast messages. More... | |
Enumerations | |
| enum | PDS_SYSTEMS { STATS = 1 , LEVELS = 2 , MODS = 4 , AGENTS = 8 , STOMACH = 16 , MODS_DETAILED = 32 , TEMPERATURE = 64 , HEALTH = 128 } |
Functions | |
| void | RegisterPlayerData () |
Variables | |
| enum PDS_SYSTEMS | m_Bitmask |
| int | m_DetailedModifierIndex |
| enum PDS_SYSTEMS |
| Enumerator | |
|---|---|
| STATS | |
| LEVELS | |
| MODS | |
| AGENTS | |
| STOMACH | |
| MODS_DETAILED | |
| TEMPERATURE | |
| HEALTH | |
Definition at line 1 of file plugindevelopersync.c.
| void RegisterPlayerData | ( | ) |
Definition at line 19 of file plugindevelopersync.c.
References m_Bitmask, and m_DetailedModifierIndex.
Referenced by PluginBase::RegisterPlayer().
| enum PDS_SYSTEMS m_Bitmask |
Referenced by RegisterPlayerData().
| int m_DetailedModifierIndex |
Definition at line 17 of file plugindevelopersync.c.
Referenced by RegisterPlayerData().