Dayz Build 1.29.163047, Scripts Rev. 123548
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plugindevelopersync.c File Reference

Go to the source code of this file.

Data Structures

class  PluginBase
 Class PluginMessageManager provides some basic Message Distribution mechanics, if you get instance of this plugin class on your object, you can use its methods to broadcast messages. More...

Enumerations

enum  PDS_SYSTEMS {
  STATS = 1 , LEVELS = 2 , MODS = 4 , AGENTS = 8 ,
  STOMACH = 16 , MODS_DETAILED = 32 , TEMPERATURE = 64 , HEALTH = 128
}

Functions

void RegisterPlayerData ()

Variables

enum PDS_SYSTEMS m_Bitmask
int m_DetailedModifierIndex

Enumeration Type Documentation

◆ PDS_SYSTEMS

Enumerator
STATS 
LEVELS 
MODS 
AGENTS 
STOMACH 
MODS_DETAILED 
TEMPERATURE 
HEALTH 

Definition at line 1 of file plugindevelopersync.c.

Function Documentation

◆ RegisterPlayerData()

void RegisterPlayerData ( )

Definition at line 19 of file plugindevelopersync.c.

References m_Bitmask, and m_DetailedModifierIndex.

Referenced by PluginBase::RegisterPlayer().

Variable Documentation

◆ m_Bitmask

enum PDS_SYSTEMS m_Bitmask

Referenced by RegisterPlayerData().

◆ m_DetailedModifierIndex

int m_DetailedModifierIndex

Definition at line 17 of file plugindevelopersync.c.

Referenced by RegisterPlayerData().