Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
modloader.c
Go to the documentation of this file.
1
class
ModLoader
2
{
3
protected
static
bool
m_Loaded;
4
protected
static
ref
array<ref ModStructure>
m_Mods;
5
6
static
array<ref ModStructure>
GetMods()
7
{
8
//if( !m_Loaded )
9
LoadMods();
10
return
m_Mods;
11
}
12
13
static
void
LoadMods()
14
{
15
m_Mods =
new
array<ref ModStructure>
;
16
17
int
mod_count =
GetGame
().ConfigGetChildrenCount(
"CfgMods"
);
18
19
for
(
int
i = 2; i < mod_count; i++ )
20
{
21
string
mod_name;
22
GetGame
().ConfigGetChildName(
"CfgMods"
, i, mod_name );
23
m_Mods.Insert(
new
ModStructure
( i,
"CfgMods "
+ mod_name ) );
24
}
25
}
26
}
GetGame
proto native CGame GetGame()
ModStructure
Definition:
modstructure.c:1
ModLoader
Definition:
modloader.c:1
array< ref ModStructure >
DAYZ
scripts_v1.24.157551
scripts
game
client
mods
modloader.c
Generated by
1.8.17