Dayz Build 1.29.163047, Scripts Rev. 123548
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magazineshow.c
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2{
3 override void OnEntry (WeaponEventBase e)
4 {
5 super.OnEntry(e);
6 if (e)
7 m_weapon.ShowMagazine();
8 }
9
10 override void OnExit (WeaponEventBase e)
11 {
12 super.OnExit(e);
13 }
14};
15
16class MagazineShow_W4T extends MagazineShow
17{
18 override bool IsWaitingForActionFinish () { return true; }
19};
20
override bool IsWaitingForActionFinish()
signalize mechanism manipulation
Definition events.c:35
represent weapon state base
Definition bullethide.c:2
Weapon_Base m_weapon
override void OnEntry(WeaponEventBase e)
Definition magazineshow.c:3
override void OnExit(WeaponEventBase e)