Dayz Explorer  1.24.157551 (v105080)
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magazinehide.c
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1 class MagazineHide extends WeaponStateBase
2 {
3  override void OnEntry (WeaponEventBase e)
4  {
5  super.OnEntry(e);
6  //m_weapon.HideMagazine();
7  }
8 
9  override void OnExit (WeaponEventBase e)
10  {
11  super.OnExit(e);
12  }
13 };
14 
15 class MagazineHide_W4T extends MagazineHide
16 {
17  override bool IsWaitingForActionFinish () { return true; }
18 };
19 
OnExit
override void OnExit(HandEventBase e)
Definition: hand_states.c:28
IsWaitingForActionFinish
class WeaponChambering_Cartridge_InnerMag extends WeaponChambering_Base IsWaitingForActionFinish
Definition: weaponchambering.c:190
WeaponEventBase
signalize mechanism manipulation
Definition: events.c:34
WeaponStateBase
represent weapon state base
Definition: bullethide.c:1
MagazineHide
Definition: magazinehide.c:15
OnEntry
HandStateEquipped OnEntry
Definition: weaponchambering.c:208