Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
mackerelfilletmeat.c
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1
class
MackerelFilletMeat
extends
Edible_Base
2
{
3
override
bool
CanBeCooked
()
4
{
5
return
true
;
6
}
7
8
override
bool
CanBeCookedOnStick
()
9
{
10
return
true
;
11
}
12
13
override
bool
IsMeat
()
14
{
15
return
true
;
16
}
17
18
override
bool
CanDecay
()
19
{
20
return
true
;
21
}
22
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override
void
SetActions
()
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{
25
super.SetActions();
26
27
AddAction
(
ActionForceFeed
);
28
AddAction
(
ActionEatMeat
);
29
30
AddAction
(
ActionCreateIndoorFireplace
);
31
AddAction
(
ActionCreateIndoorOven
);
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}
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}
CanBeCookedOnStick
override bool CanBeCookedOnStick()
Definition:
edible_base.c:101
ActionEatMeat
Definition:
actioneatmeat.c:9
AddAction
void AddAction(typename actionName)
Definition:
advancedcommunication.c:86
SetActions
void SetActions()
Definition:
advancedcommunication.c:79
ActionCreateIndoorFireplace
Definition:
actioncreateindoorfireplace.c:1
ActionCreateIndoorOven
Definition:
actioncreateindooroven.c:1
IsMeat
override bool IsMeat()
Definition:
edible_base.c:239
ActionForceFeed
ActionForceFeedSmallCB ActionForceFeed
Definition:
actionforcefeed.c:11
CanBeCooked
override bool CanBeCooked()
Definition:
edible_base.c:96
CanDecay
Marmalade CanDecay
Definition:
cannedfood.c:87
Edible_Base
Definition:
bearsteakmeat.c:1
DAYZ
scripts_v1.24.157551
scripts
world
entities
itembase
edible_base
mackerelfilletmeat.c
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