Dayz
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inventorycombinationflags.c
Go to the documentation of this file.
1
class
InventoryCombinationFlags
2
{
3
static
const
int
NONE
= 0;
4
static
const
int
ADD_AS_ATTACHMENT
= 1;
5
static
const
int
ADD_AS_CARGO
= 2;
6
static
const
int
SWAP
= 4;
7
static
const
int
FSWAP
= 8;
8
static
const
int
CRAFT
= 16;
9
static
const
int
ACTIONS
= 32;
10
static
const
int
SWAP_MAGAZINE
= 64;
11
static
const
int
TAKE_TO_HANDS
= 128;
12
static
const
int
RECIPE_HANDS
= 256;
13
static
const
int
COMBINE_QUANTITY2
= 512;
14
static
const
int
RECIPE_ANYWHERE
= 1024;
15
static
const
int
PERFORM_ACTION
= 2048;
16
static
const
int
LOAD_CHAMBER
= 4096;
17
static
const
int
DETACH_MAGAZINE
= 8192;
18
static
const
int
ATTACH_MAGAZINE
= 16384;
19
static
const
int
SET_ACTION
= 32768;
20
//static const int SWAP_MAGAZINE = 65536;
21
}
22
23
class
InventoryManipulationFlags
24
{
25
static
const
int
NONE
= 0;
26
static
const
int
ADD_AS_ATTACHMENT
= 1;
27
static
const
int
ADD_AS_CARGO
= 2;
28
static
const
int
SWAP
= 4;
29
static
const
int
FSWAP
= 8;
30
static
const
int
TAKE_TO_HANDS
= 16;
31
static
const
int
DROP
= 32;
32
static
const
int
PERFORM_ACTION
= 64;
33
static
const
int
SET_ACTION
= 128;
34
static
const
int
COMBINE_QUANTITY
= 512;
35
36
37
//static const int LOAD_CHAMBER = 4096;
38
//static const int DETACH_MAGAZINE = 8192;
39
//static const int ATTACH_MAGAZINE = 16384;
40
41
/*static const int RECIPE_HANDS = 256;
42
static const int COMBINE_QUANTITY2 = 512;
43
static const int RECIPE_ANYWHERE = 1024;
44
static const int PERFORM_ACTION = 2048;
45
static const int LOAD_CHAMBER = 4096;
46
static const int DETACH_MAGAZINE = 8192;
47
static const int ATTACH_MAGAZINE = 16384;
48
static const int SET_ACTION = 32768;*/
49
//static const int SWAP_MAGAZINE = 65536;
50
}
InventoryCombinationFlags
Definition
inventorycombinationflags.c:2
InventoryCombinationFlags::FSWAP
static const int FSWAP
Definition
inventorycombinationflags.c:7
InventoryCombinationFlags::ATTACH_MAGAZINE
static const int ATTACH_MAGAZINE
Definition
inventorycombinationflags.c:18
InventoryCombinationFlags::TAKE_TO_HANDS
static const int TAKE_TO_HANDS
Definition
inventorycombinationflags.c:11
InventoryCombinationFlags::ADD_AS_CARGO
static const int ADD_AS_CARGO
Definition
inventorycombinationflags.c:5
InventoryCombinationFlags::PERFORM_ACTION
static const int PERFORM_ACTION
Definition
inventorycombinationflags.c:15
InventoryCombinationFlags::ACTIONS
static const int ACTIONS
Definition
inventorycombinationflags.c:9
InventoryCombinationFlags::SWAP
static const int SWAP
Definition
inventorycombinationflags.c:6
InventoryCombinationFlags::NONE
static const int NONE
Definition
inventorycombinationflags.c:3
InventoryCombinationFlags::DETACH_MAGAZINE
static const int DETACH_MAGAZINE
Definition
inventorycombinationflags.c:17
InventoryCombinationFlags::ADD_AS_ATTACHMENT
static const int ADD_AS_ATTACHMENT
Definition
inventorycombinationflags.c:4
InventoryCombinationFlags::COMBINE_QUANTITY2
static const int COMBINE_QUANTITY2
Definition
inventorycombinationflags.c:13
InventoryCombinationFlags::SET_ACTION
static const int SET_ACTION
Definition
inventorycombinationflags.c:19
InventoryCombinationFlags::SWAP_MAGAZINE
static const int SWAP_MAGAZINE
Definition
inventorycombinationflags.c:10
InventoryCombinationFlags::CRAFT
static const int CRAFT
Definition
inventorycombinationflags.c:8
InventoryCombinationFlags::RECIPE_HANDS
static const int RECIPE_HANDS
Definition
inventorycombinationflags.c:12
InventoryCombinationFlags::RECIPE_ANYWHERE
static const int RECIPE_ANYWHERE
Definition
inventorycombinationflags.c:14
InventoryCombinationFlags::LOAD_CHAMBER
static const int LOAD_CHAMBER
Definition
inventorycombinationflags.c:16
DROP
@ DROP
Definition
eanimsoundeventid.c:3
NONE
@ NONE
body is not in simulation, nor in collision world
Definition
simulationstate.c:15
SWAP
@ SWAP
swapping from ground
Definition
hand_events.c:13
FSWAP
static const int FSWAP
Definition
inventorycombinationflags.c:29
TAKE_TO_HANDS
static const int TAKE_TO_HANDS
Definition
inventorycombinationflags.c:30
ADD_AS_CARGO
static const int ADD_AS_CARGO
Definition
inventorycombinationflags.c:27
PERFORM_ACTION
static const int PERFORM_ACTION
Definition
inventorycombinationflags.c:32
COMBINE_QUANTITY
static const int COMBINE_QUANTITY
Definition
inventorycombinationflags.c:34
ADD_AS_ATTACHMENT
static const int ADD_AS_ATTACHMENT
Definition
inventorycombinationflags.c:26
SET_ACTION
static const int SET_ACTION
Definition
inventorycombinationflags.c:33
Games
Dayz
scripts
5_mission
gui
inventory
inventorycombinationflags.c
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